Big-game: everyday objects

Autor: Big Game
Editora: Lars Mullers Publishers

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Sinopse

Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group’s industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work.Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne’s Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture.The design critic Anniina Koivu provides the main text, alongside an introduction by curator Susanne Hilpert Stuber situating the studio in the context of the Swiss art world.

Dados

Título: Big-Game: Everyday Objects

ISBN: 9783037786048

Idioma: Inglês

Encadernação: Capa dura

Páginas: 160

Ano copyright: 2019

Ano de edição: 2019

Edição:

Participantes

Autor: Big Game